Why I Choose Unity as My Main Game Engine
There are a ridiculous number of ways to make a game today. Unity, Unreal, Godot, custom engines, frameworks—the list keeps growing. I’ve played around with different engines and technologies over the years, but when I actually have an idea for a…
Building Project City: What I Learned Making My Own Nintendo Switch Game
There’s something very different about starting a game project and actually seeing that game sitting on the Nintendo eShop. Project City started with a relatively simple idea: I wanted to make a top-down open-city game where you could drive around,…